I did sometimes find myself falling into the classic first-person trope of running around wondering what I had to do next, but thankfully, this happened far less in Quake Remastered than it did back when I played Duke Nukem for Gaming Respawn. You are given a pretty fun arsenal to work with, including things like nail guns and bazookas, and the way the more vicious weaponry is gradually introduced the further you get into the game is done well and gives the game a natural difficulty curve. Instead, you need to find med packs dotted across the map in order to heal yourself, and enemies will actively chase you around the stage, meaning just hiding behind something and popping out now and then to fire off a few clips will be unlikely to bear fruit. There’s no patient hiding behind cover whilst you wait for your health to automatically regenerate here. Quake Remastered is a game that encourages perpetual movement as you will regularly strafe from side to side in order to dodge enemy attacks before you can fling in some of your own. Quake Remastered might be a bit of a culture shock from a gameplay perspective if you’ve grown up on a solid diet of Activision and Electronic Arts first-person shooters as the game plays completely different from something like Call of Duty. ![]() I wanted some Quake in my Quake Remastered otherwise, what’s the point in even playing it to begin with? Part of the reason I wanted to play Quake Remastered was because I hadn’t been able to play the original as intended, and I wanted to take a step in a time machine to experience a classic slice of gaming history, so the graphics looking 90s-ish are a feature and not a bug for me. I personally don’t mind that Quake Remastered has remained faithful to the original though as part of the fun of playing this for me was that I was actually going to be playing Quake. If you’re someone who demands extreme graphical fidelity and doesn’t like anything that looks below the PS4 from a graphical perspective, then you might look at Quake Remastered and potentially be disappointed that they haven’t done more with the visuals. I certainly didn’t think the game looked bad, and I found it quite immersive, in all honesty. I’ve looked at some side-by-side comparisons, and it looks like certain lighting effects have been improved, and there’s a bit more detail on the weapons, but aside from that, Quake Remastered doesn’t look to have been especially jazzed up from a graphical perspective when compared to the original Quake game. I certainly thought it looked okay for a game that originally came out in the 90s. ![]() I found the game a treat to play from a purely mechanical perspective, and you can easily save your game at any point and load it up again with equal ease, making it an all-round pleasant playing experience in that regard.Īs someone who didn’t play the original Quake as intended back when it first came out, I’m not sure I’m really in a place to comment as to how authentic or improved the visuals are in Quake Remastered, which is another reason why I wasn’t sure about doing a full on review. ![]() Whether in docked or handheld mode, Quake Remastered is smoother than a nice pint of Caffrey’s, with the game moving at a consistent speed and plenty of visual options in the menu screen allowing you to mess around with the settings until you have something that is easy on your beady little eyes. ![]() Originally, I was going to do a review of it, but I decided to instead just give some general thoughts about my time spent with the game as I didn’t really feel like I had enough to say for a full on review.įirstly, I must say that I enjoyed my time with Quake Remastered, and it should likely shock no one that the Switch version of the game is miles better than the choppy disaster that was the Saturn port I played all those years ago. However, recently I saw that Quake Remastered was coming out on the Nintendo Switch and decided that I would give it a bash just to see what I thought. I never got to play Quake on the PC back in the day, so I never really got to see the “true” version of the game. Because I had a PC growing up that had so little RAM, it would take a lunar month just to open Microsoft Office. I have written about Quake before when I played what I considered to be a pretty janky and messy SEGA Saturn port a while back.
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